Supporting Trecorsa through Patreon
For those who want to show extra support for TreCorsa beyond the Pro version, I've set up a simple Patreon page. No obligations, no perks.. just a way to help.
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News, tutorials, and updates from TreCorsa
For those who want to show extra support for TreCorsa beyond the Pro version, I've set up a simple Patreon page. No obligations, no perks.. just a way to help.
Read more →v0.18 Implemented local saving & loading Added road lanes option up to 8 lanes Fixed bug with model placement and deletion Fixed bug with road decals not aligning with road slope (still has ...
Read more →v0.17 Added support for rectangular terrain / satellite imports Added walls, kerbs to undo/redo system Added new wall type: Hedge walls Added collisions to buildings Added buildings tab to lay...
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You can now choose between 2 different spline systems for creating roads: Tangent and Bezier handles. Tangent is the system that was already in place, and allows for fast prototyping of a road. B...
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Upload your own sand, grass, rock, and other terrain detail textures to the asset bank and use them directly in texture paint mode.
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Added a bunch of new road decal signs. I’ll be expanding this further with additional versions that feature heavier paint fade and wear. On top of that I’ve also improved the road decal m...
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I've silently opened up Early access now. Once you create an account you get redirected to a page where you can pick a plan.There is a free plan available where you can create roads, kerbs, walls, tre...
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Create custom buildings with multiple parameters and save them to your asset bank. The first version is now live, ready to populate your track scenes.
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New water tool lets you create realistic water features using terrain brushes and CSP shaders. Perfect for adding lakes, rivers, or coastal sections to your tracks.
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Working on a new tool to import existing Assetto Corsa tracks and enhance them with custom trees, objects, lights, and race line adjustments. Here's what's coming.
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