Update v0.354
- Added tiled satellite image on max detail to better trace roads (toggle in terrain settings panel & after satellite import) 
- Added preview.png image upload in Settings popup->Track settings
- Added "Straight top" toggle to Wall fence, Concrete Barrier Fence wall types
- Added Bulk Editor tool, currently only for lights
- Improved Material Creator tool for asphalt surfaces; choose shader, optional mask, detail red & detail blue texture slots
- Improved wooden fence wall type; height variance setting
- Improved wallHeight tool; Added "Flat top" button.
- Improved measure tool; increased font size
- Improved kerbs; free placement now possible
- Improved sausage kerb; round ends
- Improved Layer panel; move tool for signs, lights, buildings, decals now selects layer (also when locked)
- Improved building placement; shows ghost during placement
- Improved rotating objects; default rotation 0.5 degrees, shift + scroll rotates faster
- Improved Model Importer Tool; materials with a base color now get auto-generated diffuse texture
- Improved sidewalks & kerbs; faster placement & edits
- Improved moveTree tool; no more lag when there are lots of trees
- Improved 3D model collision boxes
- Fixed a bug where selectLight or moveLight tool could not select any light
- Fixed a kerb bug where changing 1 kerbs parameters also changed other kerbs
- Fixed exporter bug with trees
- Changed Camera Far Plane max setting to 40km, default to 20km 
- Changed max snap offset for walls to 20m
- Changed default collider padding for models to 0.05